Source: ModDBRelated: HiveMind HiveMind version 3.5 has been released. Here the full changelog:
HiveMind v3.5 has been released. Get it from http://hivemind.game-mod.net/A Feature list includes: A Changelog includes: [v3.5] Gorges should bile-bomb structures now. Added support for ns_lost. (Previously impossible due to a crash bug in the old hivemind engine.) Increased gorge rate-of-fire by removing healspray from the combat moves rotation. GREATLY increased Hive-building rate Fixed bug which caused hive-building to be broken. Celerity should be evolved a lot more. Tried to implement tasty bunnyhop. Bots now evolve hive#1 and hive#2 upgrades in combat (allowing leap, web, etc.) Fixed: Bug where bots could use leap, charge, parasite, (and other non-damaging attacks) on buildings. Added support for ns_bast Added support for web (gorge) When moving, bots should randomly leap, blink, stomp, primalscream and web. [RANDOM PLUGINS=SPOREMINES] Gorges should place sporemines a lot more. Added leap and metabolise to combat moves (parasite, bite, leap for skulks, metabolise, blink, swipe for fade) Now bundling metamod all-mod-support patch 10 for NS Beta 5. Have fun, -[MoD]Cha0s C0ntr0LFor download mirrors and for more information you can go here to the HiveMind site.