Source: HL2Files.comRelated: Spatial FearUberSoldat from ModDB has interviewed Alex from the team of the mod Spatial Fear. Here some words:
Brad: What was your original plan for the Spatial Fear series? Alex: Our original plan was to make a full-fledged mod, a Total Conversion. Once we got started though, we realized the project was much too big for a first-time team. So I decided to trim it down and just make the first part and call it a prologue. This would serve as sort of an introduction to the game and we would then release the second part later. That all went out the window after we started and I realized how inexperienced I was. A lot was changed and shortened and scaled down. By the time we released SF: P, the UT engine was phased out. We would have to switch to the UT2k3 engine, but that proved to be tough because it doesn’t naturally support SP mods and gameplay.The full interview can be found here at ModDB.