Posted by News Staff @ 09/04/2004 09:02:03 | Category: None
Source: moddb
Related: HiveMind
  • Added support for ns_oasis, ns_metal, ns_nancy, ns_tanith, ns_eclipse, ns_veil and ns_origin.

  • Onos now charge, skulks now leap, lerks now primal scream, and fades blink alot more.

  • Tweaked with Gorge/Build chamber gestating and increased rate of gestating to fade or lerk.

  • Restored hivemind menu (press - )

  • Added so bots will now also use charge, leap, blink and primalscream a lot

  • Made bots healspray structures balanced chamber-building

  • Fixed up metamod intergration which caused bots to be disoriented.

  • Made bots jump a bit more during combat.

  • Bots will randomly choose an MC or DC upgrade at the hive (used for NS-Combat!)

  • Found a linkage issue that stopped gorges healspraying

  • Got bots to build RT defense (ocs)

  • Fixed up stupid bug where eggs would spin around.

  • Fixed ladders

  • Humanized waypoint code.

  • Got rid of HiveMind.cfg as it was not needed.

  • on thier current location, provided they have enough res

  • Fixed marine structure code so gorges stopped healspraying marine structures

  • Added support for classic ns mode (ns_ maps)

  • Kept all co_ waypoints for better combat support

  • Support for all lifeforms in ns classic.

  • Bots will build hives, resource towers, defense, offense, sensory and movement chambers.

  • Bots will randomly evolve a defense upgrade if they see a DC, a movement upgrade if they see an MC, and a sensory upgrade if they see an SC.

Also, the source code is now available for download.