Source: FPS CentralRelated: Mortal Kombat: Defenders of Earth Realm
I have recently started my first mod called Mortal Kombat: Defenders of Earth Realm located here, http://mods.moddb.com/3899/.We are currently hosted at www.freewebs.com/mkdoer. I am looking for a better host but you can reach our forums here. I am looking for staff and I have prioritized them.We are looking for staff; our top priority is listed below:Top Priority Staff to get:Least Priority staff:We don't need these yet but if you wish to apply to fill positions then I will be greatly obliged.
- modelers (modelers who can model people/playable characters)
- skinners (dont need to unwrap but it would help if you can)
- uvmappers/unwraps (if you can unwrap but nothing else then you are still welcome to join the team)
- webdesigner/webmaster (if you can make a real mortal kombat layout for us and wish to join the team and maintain the site please apply)
modelers (static modelers such as buildings & bridges etc) weapon modelers (people who can model melee weapons such as swords etc) sound artists (people who can make sounds that are realistic & voices such as Scorpion's GET OVER HERE speech) 2d artist's/gui/hud artists (people who can do these listed) mappers (don't need just yet as the mod is for Half Life 2, again if you wish to fill a position please apply) character animators (people who can animate characters and fight sequences) coders (same with mappers but if you know how to code please apply) I currently have 1 modeler and 1 2d artist so if you can help please apply at MortalKombatdoer@msn.com.N00b Saibot - Player Modeler, Co- Project Leader.DoomGIR - CoderBloodShed - 2d Artist, Manual WriterMJOLNIR6 - Manual WriterSephiroth_nightmare - player modeler/skinner
Source: Trigun: Escape From Pain
Ok people, here is the semi-big news post I promised you a few days ago! I am proud to present you all with images of our Team Only Alpha 2! This is a semi-complete version, which is mainly used to show off the HUD. Ingame screenshots.I am also making a new announcement: We have cancelled the public release of Alpha one. Why? The entire team discussed it, and we feel that releasing an alpha is usually to show off technical and graphical features - and while we will be using semi-new features like the Tron glow effect, bump mapped textures, detail textures - and more, its just doesnt make sense to release the alpha. Our first release will be a Beta, and it should come in a few months. I will be hiring Beta Testers soon, so get your resumes ready (dont send them yet!) for when I announce it in a few weeks. Thats it for now, keep watching for future update. :)(And for those of you wondering, the map in those images is TEFP_Aftermath, made by vashTS.)
Thursday, 16 September 2004