+attack
|
none
|
Fires primary weapon.
|
all
|
+attack2
|
none
|
Alternate fire for primary weapon in HL. Shows class special ability menu in TFC.
|
all
|
+back
|
none
|
Move player backward.
|
all
|
+camdistance
|
none
|
Move chase cam away from player if thirdperson is active.
|
all
|
+camin
|
none
|
Move chase cam forward only works if thirdperson is active.
|
all
|
+cammousemove
|
none
|
Lets mouse motion control chase cam while command is held down if thirdperson is
active.
|
all
|
+camout
|
none
|
Move chase cam back and away if thirdperson is active.
|
all
|
+campitchdown
|
none
|
Aim chase cam down if thirdperson is active.
|
all
|
+campitchup
|
none
|
Aim chase cam upward if thirdperson is active.
|
all
|
+camyawleft
|
none
|
Tilt chase cam to the left if thirdperson is active.
|
all
|
+camyawright
|
none
|
Tilt chase cam to the right if thirdperson is active.
|
all
|
+commandmenu
|
none
|
Open the command menu.
|
all
|
+det20
|
none
|
Set detpack to explode in 20 seconds.
|
TFC, Demo class only
|
+det5
|
none
|
Set detpack to explode in 5 seconds.
|
TFC, Demo class only
|
+det50
|
none
|
Set detpack to explode in 50 seconds.
|
TFC, Demo class only
|
+duck
|
none
|
Duck or crouch.
|
all
|
+forward
|
none
|
Move player forward.
|
all
|
+graph
|
none
|
Show last active or default net_graph connection stats.
|
all
|
+gren1
|
none
|
Toss primary grenade.
|
TFC
|
+gren2
|
none
|
Toss secondary grenade.
|
TFC
|
+jlook
|
none
|
Enable joystick look.
|
all
|
+jump
|
none
|
Make player jump.
|
all
|
+klook
|
none
|
Enable keyboard look.
|
all
|
+left
|
none
|
Rotate player left.
|
all
|
+lookdown
|
none
|
Look down.
|
all
|
+lookup
|
none
|
Look up.
|
all
|
+mlook
|
none
|
Enable mouse look.
|
all
|
+movedown
|
none
|
Move player down (swim, fly, climb).
|
all
|
+moveleft
|
none
|
Strafe left.
|
all
|
+moveright
|
none
|
Strafe right.
|
all
|
+moveup
|
none
|
Move player up (swim, fly, climb).
|
all
|
+reload
|
none
|
Reload primary weapon.
|
all
|
+right
|
none
|
Rotate player right.
|
all
|
+score
|
none
|
Show player scoreboard (if applicable).
|
all
|
+showscores
|
none
|
Show pings, scores for all players on server (if applicable).
|
all
|
+speed
|
none
|
Player walks forward if autorun is enabled, otherwise player runs forward.
|
all
|
+strafe
|
none
|
Strafe modifier: direction keys strafe if this command is held down.
|
all
|
+use
|
none
|
Use item/objects (switch, scientist, etc).
|
all
|
build
|
none
|
Display build menu for TFC engineers
|
TFC, Engineer class only
|
centerview
|
none
|
Centers player view
|
all
|
changeclass
|
none
|
Display class change menu.
|
TFC
|
changeteam
|
none
|
Display team change menu.
|
TFC
|
detdispenser
|
none
|
Remotely detonate ammo dispenser.
|
TFC, Engineer class only
|
detsentry
|
none
|
Remotely detonate sentry gun
|
TFC, Engineer class only
|
discard
|
none
|
Drop ammo your class can't use.
|
TFC
|
dropitems
|
none
|
Drop the flag.
|
TFC
|
escape
|
none
|
Same function as ESC key.
|
all
|
feign
|
none
|
Feign death loudly (player grunts as if killed)
|
TFC, Spy class only
|
flaginfo
|
none
|
Display flag status.
|
TFC
|
force_centerview
|
none
|
Forces centered player view.
|
all
|
fov
|
90
|
Sets player field of vision: use smaller numbers to zoom in, larger to zoom out.
Range is 1-179.
|
all
|
hideconsole
|
none
|
Hide the console.
|
all
|
impulse
|
100
|
Special variables/actions performed dependent on argument. "impulse 100"
enables flashlight.
|
all
|
invnext
|
none
|
Select next item in inventory.
|
all
|
invprev
|
0
|
Select previous item in inventory.
|
all
|
kill
|
none
|
Commit suicide.
|
all
|
lastinv
|
none
|
Switch to last item or weapon used.
|
TFC
|
messagemode
|
none
|
Shows prompt for message to send to all players connected to the server.
|
all
|
messagemode2
|
none
|
Shows prompt for message to send to your team only.
|
all
|
pause
|
none
|
Pause game.
|
all
|
primeone
|
none
|
Prime primary grenade (like holding down +gren1).
|
TFC
|
primetwo
|
none
|
Prime secondary grenade (like holding down +gren2).
|
TFC
|
saveme
|
none
|
Call for medic.
|
TFC
|
sfeign
|
none
|
Silently feign death.
|
TFC, Spy class only.
|
slot1
|
none
|
Select weapon/menu group/item 1.
|
all
|
slot10
|
none
|
Select weapon/menu group/item 10.
|
all
|
slot2
|
none
|
Select weapon/menu group/item 2.
|
all
|
slot3
|
none
|
Select weapon/menu group/item 3.
|
all
|
slot4
|
none
|
Select weapon/menu group/item 4.
|
all
|
slot5
|
none
|
Select weapon/menu group/item 5.
|
all
|
slot6
|
none
|
Select weapon/menu group/item 6.
|
all
|
slot7
|
none
|
Select weapon/menu group/item 7.
|
all
|
slot8
|
none
|
Select weapon/menu group/item 8.
|
all
|
slot9
|
none
|
Select weapon/menu group/item 9.
|
all
|
special
|
none
|
Displays class special ability menu like +attack2, but not server-dependent. Select
with menuselect x.
|
TFC
|
spectator
|
0
|
Enter spectator mode if applicable.
|
all
|
tell
|
[playername] "message"
|
Send message to console of given player. Other player must have developer
set to 1 or console open to see it.
|
all
|
tf_weapon_ac
|
none
|
Select autocannon, ie "use tf_weapon_abc."
|
TFC, HWGuy class only
|
tf_weapon_autorifle
|
none
|
Select autorifle, ie "use tf_weapon_abc."
|
TFC, Sniper class only
|
tf_weapon_axe
|
none
|
Select crowbar, ie "use tf_weapon_abc."
|
TFC
|
tf_weapon_flamethrower
|
none
|
Select flame thrower, ie "use tf_weapon_abc."
|
TFC, Pyro class only
|
tf_weapon_gl
|
none
|
Select grenade launcher, ie "use tf_weapon_abc."
|
TFC, Demo class only
|
tf_weapon_ic
|
none
|
Select incendiary cannon, ie "use tf_weapon_abc."
|
TFC, Pyro class only
|
tf_weapon_knife
|
none
|
Select knife, ie "use tf_weapon_abc."
|
TFC, Spy class only
|
tf_weapon_medikit
|
none
|
Select medikit, ie "use tf_weapon_abc."
|
TFC, Medic class only
|
tf_weapon_ng
|
none
|
Select nailgun, ie "use tf_weapon_abc."
|
TFC, Sniper or Scout classes only
|
tf_weapon_pl
|
none
|
Select pipe bomb launcher, ie "use tf_weapon_abc."
|
TFC, Demo class only
|
tf_weapon_railgun
|
none
|
Select railgun, ie "use tf_weapon_abc."
|
TFC, Engineer class only
|
tf_weapon_rpg
|
none
|
Select rocket launcher, ie "use tf_weapon_abc."
|
TFC, Soldier class only
|
tf_weapon_sniperrifle
|
none
|
Select sniper rifle, ie "use tf_weapon_abc."
|
TFC, Sniper class only
|
tf_weapon_spanner
|
none
|
Select wrench, ie "use tf_weapon_abc."
|
TFC, Engineer class only
|
tf_weapon_superng
|
none
|
Select super nailgun, ie "use tf_weapon_abc."
|
TFC, Medic class only
|
tf_weapon_supershotgun
|
none
|
Select super shotgun, ie "use tf_weapon_abc."
|
TFC, HWGuy class only
|
tf_weapon_tranq
|
none
|
Select tranquilizer, ie "use tf_weapon_abc."
|
TFC, Spy class only
|
throwgren
|
none
|
Throw grenade last primed with primeone or primetwo.
|
TFC
|
togglebrowser
|
none
|
Toggle default web browser.
|
all
|
toggleconsole
|
none
|
Toggle console.
|
all
|
violence_ablood
|
1
|
Enables blood decals.
|
all
|
violence_agibs
|
1
|
Enables gib models (when enemy blows up).
|
all
|
violence_hblood
|
1
|
Enables more blood.
|
all
|
violence_hgibs
|
1
|
Enables more gibs. Hooray! Turning any of the violence settings off will increase
performance a little.
|
all
|
weapon_357
|
none
|
Select .357 Magnum, ie "use weapon_abc."
|
HL, OpFor
|
weapon_9mmAR
|
none
|
Select 9mm assault rifle, ie "use weapon_abc."
|
HL, OpFor
|
weapon_9mmhandgun
|
none
|
Select Glock pistol, ie "use weapon_abc."
|
HL, OpFor
|
weapon_crossbow
|
none
|
Select crossbow, ie "use weapon_abc."
|
HL, OpFor
|
weapon_crowbar
|
none
|
Select crowbar, ie "use weapon_abc."
|
HL, OpFor
|
weapon_displacer
|
none
|
Select experimental displacer, ie "use weapon_abc."
|
OpFor
|
weapon_eagle
|
none
|
Select Desert Eagle pistol, ie "use weapon_abc."
|
OpFor
|
weapon_egon
|
none
|
Select gluon gun, ie "use weapon_abc."
|
HL, OpFor
|
weapon_gauss
|
none
|
Select gauss gun, ie "use weapon_abc."
|
HL, OpFor
|
weapon_grapple
|
none
|
Select Xen barnacle weapon, ie "use weapon_abc."
|
OpFor
|
weapon_handgrenade
|
none
|
Select hand grenades, ie "use weapon_abc."
|
HL, OpFor
|
weapon_hornetgun
|
none
|
Select hivehand, ie "use weapon_abc."
|
HL, OpFor
|
weapon_knife
|
none
|
Select knife, ie "use weapon_abc."
|
HL, OpFor
|
weapon_m249
|
none
|
Select M-249, ie "use weapon_abc."
|
HL, OpFor
|
weapon_pipewrench
|
none
|
Select giant @$$-kicking wrench, ie "use weapon_abc."
|
OpFor
|
weapon_rpg
|
none
|
Select rocket-propelled grenade launcher, ie "use weapon_abc."
|
HL, OpFor
|
weapon_satchel
|
none
|
Select satchel explosive, ie "use weapon_abc."
|
HL, OpFor
|
weapon_shockrifle
|
none
|
Select alien shock roach, ie "use weapon_abc."
|
OpFor
|
weapon_shotgun
|
none
|
Select shotgun, ie "use weapon_abc."
|
HL, OpFor
|
weapon_snark
|
none
|
Select snark, ie "use weapon_abc."
|
HL, OpFor
|
weapon_sniperrifle
|
none
|
Select sniper rifle, ie "use weapon_abc."
|
OpFor
|
weapon_sporelauncher
|
none
|
Select alien spore launcher, ie "use weapon_abc."
|
OpFor
|
weapon_tripmine
|
none
|
Select laser tripmine, ie "use weapon_abc."
|
HL, OpFor
|