Review of dm_Quicksand. By Gimpinthesink.
[05 July 2004]
Half-Life Multiplayer (Deathmatch)
This is a well made map it looks and plays beautifully its one of the best new deathmatch
levels I have played in quite a while.
This texture set is one of my favorites and it has made an appearance on a few of
the really good maps and this is no exception it makes you feel as though you are
somewhere in Egypt and fighting around some lost area. Although there are a few
misaligned textures as you can see in the picture but not too many to notice.
The Lighting has be done well and is pleasing to the eye as it's no to dark in those
little crevices and not to bright when your out in the open although saying that
there are a couple of spots where it could do with being just a tad brighter but
The weapons are well balanced and placed nicely so you wont ever be out of ammo
and makes for some fun battles.
With a map of this size you might think that there are some major flaws in it like
repetitive texturing, bad weapon placement or boring, bulky construction but there
aren’t in fact the textures are very well chosen, the weapons are very well placed
and the construction is excellent and you can get some really good up and down battles
going on in this map.
The only problems I have with this map are that there is a couple of misaligned
textures and that there are a couple of spots that could do with being a bit brighter.