Posted by News Staff @ 09/19/2004 12:53:28 | Category: None
Source: modDB
Related: Sands of War
Yep, you can download it now! Click on Sands-of-War in the files section and then click on Sands-of-War 1.3. If you are upgrading from 1.2 you will only need Sands-of-War 1.3 patch.

Download Sands-of-War HERE: http://www.sandsofwar.simgames.net/sow.php

Please spread the word to as many as possible!

We are also in need of servers - especially dedicated. Please open a server if possible.

We have worked hard on Sands-of-War 1.3 so we can bring you our longest changelist - ever!

Changes/Additions:
------------------
  • New map: SoW_riyaq

  • Updated map: SoW_nbz

  • New CoDe spawn, spawn protection and better textures

  • Updated map: SoW_hangar

  • Replaced crates with real detail, added structures and trees to the desert, fixed basement flag exploit and improved Aim spawn.

  • Manual!

  • Majorly improved LQ versions of all weapons. Huge performance gains!

  • MP3 entity!

  • New skin for the PSG1.

  • Added mapcycling

  • Updated sow.fgd to version 1.15

  • Added support for mp3 playing entity, fixed door blocking, removed unused classes, changed some standard values and descriptions, added 3 new game entities

  • Slowed down sprinting

  • When changing team you only die if you aren't allready dead.

  • Changed so it says "1 player" in teaminfo instead of "Players: 1".

  • New way of showing the flags on the HUD

  • Instead of "0" in latency it now says "Host".

  • Entity respawn! (breakables still don't reset).

  • Removed health and armor from backpacks

  • Removed "new game" option in Steam

  • Replaced the ugly crosshairs

  • Crosshairs are smaller and has a better rendering mode

  • Minor updates to title.txt

  • Added "\
    " (end line) to some error/console messages.

  • Flag capture gives 1 flag instead of 2 frags

  • Delay before reseting the game after every flag has been captured (mp_newrounddelay)

  • Freeze time when all flags have been captured and all players have respawned (mp_freezetime)

  • When selecting team you can no longer select to be spectator by pressing '6'

  • Delay when proning before you can deprone again.

  • You can now zoom with the OICW (secondary fire).

  • Moved the weaponbox away from the radar.

  • Warehouse and Tigris did not meet the high SoW standards and have therefore been removed

Bug fixes:
  • Fixed eye position on Walther
  • Fixed loading SoW_desertmines

  • Fixed missing sprite for SoW_tigris

  • Fixed a bug related to being stuck when spawning

  • Autoassign team now works.

  • Team specific weapon models are now all selected acording to team instead of class.

  • Now you don't drain stamina, when you push the sprint key, unless you're moving.

  • Removed unused flag and map models

  • Removed crosshair on PSG 1 while not zooming

  • Bound classmenu and selectteam to "o" and "p" as default

  • Fixed file extension for Desertmines info text.

  • Fixed invisible tripmine laser

  • The dead will now rest in peace (no more spinning corpses)

  • Removed Infrared from key bindings, as it dont exist in SoW