Posted by News Staff @ 09/16/2004 05:56:08 | Category: None
Source: Front Life Force
As you well know, several people have been working on revamping FLF. We wanted to inform you of some work being done on some of the current flf maps, namely the coversion of flf_hill to flf_fallujah. As Sunspot was in charge of this endeavor, here are some thoughts straight from the source:


"Fallujah is a remake of the classic flf_Hill map. There are several features which I will explain…

Points: Police Station, Safe House, and Mosque

Secondary: Factory Crates, Tunnel, and Baghdad Bob’s Bargain Bin :)

Roadside bombs: +use the det packs to activate a 5 second delay, then run! In FLF2.0 these will award team points for killing attackers, or attacker team points for defusing them. Currently anyone can detonate them and they kill anyone close to them. These can be used to your advantage!

You must cap the Police Station to open Mosque doors, and Cap the Safe house to open mosque gates. The secondary points open various routes, in particular one unlocks the Safe house.

Random Events: There are a couple random events that happen, which either open a particular route, or hinder access to a common path. The idea being the map may not use the same strategy 2 rounds in a row.

This is an Alpha version and before getting too deep into it I wanted to see how it plays so far. Any and All Comments are welcomed, (provided you don’t talk bad about my mother) There are a few textures that need fixed etc.. and I know about these. I really want input on how it plays. Investigate all routes and try to get a strat and let me know!"

omega has created a new Bink video for your viewing pleasure which demonstrates some of the new features in FLF2.0, you can grab it Here

Testing is ongoing, and there will be a public play test coming shortly. Keep checking back for more updates and information.