Source: Vampire Slayer
I'm planning on releasing Chapter VI tomorrow (Monday 6th). Here is a list of the changes:Added motorbike. (see vs_bike, vs_roadster)Added new Nina model.Added team deathmatch mode, mp_dm 0/1 and info_dm (see vs_noir_ctc, vs_cloisters_ctc, vs_desolation, vs_bavaria_ctc) Added Half-Life standard logging.Added full Steam support to VS.Added K for kill as default.Added G for drop current weapons as default.Added M as changeteam as default.Changed Capture the Cross scoring: 2 point for stealing the cross, 1 point for capturing to base, 1 point for returning a dropped cross.Changed Edgars invisibilty when walking and running reduced.Changed Thunder 5 firerate and damage amount.Change bots to use leap and act better.Changed cl_smokepuffs to use value. 0=off, n=number of puffs.Changed cl_bulletspark to use value 0=off, n=number of sparks.Fixed gaitsequence (vampires and slayers not running backwards animation).Fixed winchester anim bug.Fixed spin death stake bug.Fixed Louis heat vision (using different method).Fixed Louis sound bug.Fixed cl_pitchup clamped.Fixed thirdperson exploit.Fixed bots to work in steam.Fixed fog to work steam.Fixed effects to work steam.Fixed bug is spread of dbshoutgun, shotgun, uzi, colt, thunder five and winchester.Added new map VS_ROADSTER by JMWAdded new map VS_DESOLATION by JMWAdded new map VS_TORMENT by JMWAdded new map VS_FROST by JMWAdded new map VS_BITTEN by JMWAdded new map VS_BAVARIA_CTC by TyrantAdded new map VS_REVENANT by JinxAdded new map VS_CLOISTERS_CTC by Lily & r2Added new map VS_NOIR_CTC by DeepQantas & Jinx (ported over to VS by Sobek)Re-Added classic maps VS_CASTLE, VS_SUNRISE, VS_HOUSE, VS_THETOMBS, VS_HOTEL, VS_CARNIVAL