Source: Resident Evil: Shadows of Fire
Today we have a small news post and some fan art to show off from our resident modeller ShadowFlare and i have to say I'm very impressed with the amount you are doing for the mod ShadowFlare! Anyhow here's the new fan art! Enjoy
Source: The Hostile Report
I recently got a chance to sit down with some members of the dev team, and asked them a few questions about the HI 1.4.Swatman: Can you tell us what is planned after 1.4? Will the dev team split its forces to develop content for HL1, or will you totally focus on the Source engine? Also, can you tell us the community role in the switch to the Source engine?Marmalade Man: Our post-1.4 plans consist of moving the development team's focus to the Source engine. We will also be opening up the design of Hostile Intent on HL1 slightly to allow for more community content to be implemented into the game. On a very literal level, if a modeler wishes to submit a completed model for inclusion into the game, the team will evaluate it and consider including it in an official release. Similarly for mapping, if a mapper wishes to submit a completed map, the team will give it serious consideration.Read the full interview here.
Source: Psycho Hill Revised
Hello everyone! It finally happened. The Psycho Hill Revised page has been completely revamped and it looks as sexy as ever! Come on and head over to the Psycho Hill page now. But that's not all, we also have some more eye candy for you, too. Below is the Woodcutter's Axe, recently finished by our lead modeller Chris (MrDax73r), as well as a wallpaper done by xYn.And last but defnitely not least. We have a completely changed forum skin, which goes along nicely with the new webpage. Don't delay and head over there right now!
Source: Water Wars
This is a time for Water Wars were we need help. We are so close to finishing the mod for Half-Life that we can taste it. We have a new particle engine for the mod. We need sprites made for each weapon. Thanks to Omega from (GAMESURGE'S #wavelength) for making the particle engine for Water Wars. Please contact me ASAP. Remember please have the experience to help and the time. I cant stress this enough if you are busy and cant help we cant use you at this time.PS: We still need a AVI Designer, We want to have a nice intro to our mod. I recieved 15 emails with ideas and support and how to do it. Im looking for someone who can make it for the team and it look GOOOOOOOOOOD!
Source: SnarkPit
The SnarkPit http://www.snarkpit.com has just opened its Half-Life 2 editing section, with 2 tutorials- 3D skyboxes, and glass. Except a lot more to come over the next couple of weeks too.
Source: HalfLife2.netA tutorial/help site for Source server admins and starting admins has been put online. Source Dedicated Server Resource is the place to be for all your Source Dedicated Server needs:
The website srcds.com has been launched. This site will provide information regarding the new Source Dedicated Server. A wide variety of tutorials will be added. We also offer a forum, for srcds administrators, to chat and hang out. Please do not hesitate to register at our forums and make the community grow.So check out Source Dedicated Server Resource today.
Source: HalfLife2.netHalfLife2.net reports about a great sounding Half-Life remake for the Source engine that is being set up by jheaddon from their forums. The mod will be a complete remake of the original game, here some words:
The plan is to remake HL1 completely from scratch, rebuilding and improving on everything. Xen will be completely biomechanical and the other locations will be familiar but they'll be made more realistic. It wont be a simple change textures and models - every single bit of it will be remade to the best of Source's abilities.You can read up on his progress here, help out here and also check some great looking concept art pieces here at HalfLife2.net.
Source: HalfLife2.netRelated: First MoonGreat new media has been released by the First Moon team:
Hi, today we are posting three new images - an APC render and two artworks including concept of Buggy. We have also another new team member, Staniol - an excellent artist with skills both in 3D and 2D. And finally, Golden Spanner Mod of the Year Award. This competition is arranged by modDB and its purpose is among others to find the best upcoming modification. We´ll be very grateful if you vote for us in this category...Check out the First Moon site for a lot more on the mod.![]()
Source: Dmitri 'X | z 0 r' Fadeyev from Bloodthirst via mailRelated: BloodthirstDmitri 'X | z 0 r' Fadeyev from Bloodthirst send over word that he and the team of the mod have released a great looking media release over at the Bloodthirst site along with the news about a preview of the mod (English translation using InterTran) that has been made by Half-Life 2 Sweden. Here the update including some of the new media pieces:
Firstly, let me apologize for taking so long to post thing update, but I hope you enjoy it nevertheless. Today we bring you a bunch of new model shots, including a first fully skinned model, the SPAS-12 Shotgun. The new models also include the Raging Bull, Desert Eagle and a props car, the BMW. Click the thumbnails below to see the goods:Head on over to the Bloodthirst site to satisfy all your vampiric needs.![]()
In other news, Bloodthirst has been previewed over at Half-Life 2 Sweden Check out the full article here I must note that it's all in Swedish, but if you know the language I'm sure it's a good read. That's it for now, more updates coming up very soon!
Sunday, 07 November 2004